ICVFX
Albert Heijn
ICVFX · 20XX
My part
- Part of the team that fully photoscanned and digitized an Albert Heijn location.
- Worked on the cleanup of photoscans (shelves and such).
- Modelled a lot of assets from the ground up — bancarellas, shelf kopstukken, a Zummo juice machine, other types of shelving, cash registers, self checkouts, freezers and coolers — and was part of set dressing and recreating the store in Unreal Engine.
- Operator on many shoots at ReadySet Studios, running the Unreal scene, changing the background in real time on demand and solving frame-drop issues.
- Prepped the store beforehand, doing lookdev before shoots and prepping store content — changing signage, creating all needed scenes, and decorating the store in 3D for Christmas.
Software & tools
Stills